AND ACCLAIMED DEVELOPER TOTALLY GAMES TEAM UP TO DELIVER THE FIRST
SPACE SIM BASED ON STAR TREK: THE NEXT GENERATION™
Monica, CA - March 10, 2000 - Activision, Inc. (Nasdaq: ATVI)
announced today that Lawrence Holland's Totally Games, creators of
the award-winning Star Wars® X-Wing® series of games, is
developing the first space simulation based in the Star Trek: The
Next Generation universe. PC gamers should prepare to explore the
Final Frontier when Star Trek Bridge Commander releases in 2001.
Games' record for capturing the essence of an enormously popular
entertainment property and translating it into a successful PC
game is unrivaled," said Mitch Lasky, Executive Vice
President, Activision Studios. "Their talent, combined with
our shared vision for Star Trek™, is sure to result in an amazing
space simulation that will appeal both to the hardcore gamer and
Star Trek fans alike."
Star Trek Bridge Commander, we wanted to provide a genuine Star
Trek experience. Therefore, it is distinctly different from the
X-Wing Series," says Lawrence Holland, President and Lead
Designer of Totally Games. "You will command a large starship
that has massive fire power, with strategic maneuverability, and
equipped with highly configurable defenses. The excitement and
thrill of commanding your crew in first person on the detailed 3D
bridge and the ability to take direct control of combat encounters
in the external Tactical Mode will be captivating for all types of
the game unfolds, players will assume the role of Captain and
command both Galaxy and Sovereign class Federation ships much like
the U.S.S. Enterprise NCC-1701D and U.S.S. Enterprise-E. The game
will feature the voice talents of Patrick Stewart as Captain
Picard and Brent Spiner as Commander Data and will feature a new
alien race, along with familiar friends and foes like the
Cardassians, Ferengi, Klingons and Romulans.
story follows the player and his crew aboard the U.S.S. Sovereign
aiding colonies in a remote area of space in the wake of a stellar
catastrophe. The excitement and the challenges grow as the crew
races to find the cause through over 30 different missions, which
will include many of Star Trek's most fundamental elements -
defense, combat, diplomacy, exploration, rescue, and scientific
question is - can you keep your cool while bulkheads fall, save
your crew, save the colonists, and defend against a threat to the
Federation? You'll have your chance when Star Trek Bridge
Commander warps into stores next year.
Consumer Products merchandises properties on behalf of Paramount
Pictures, Paramount Television, Viacom Properties and Spelling
Television, as well as third-party properties. Viacom Consumer
Products, a unit of Viacom Entertainment Group, is a subsidiary of
Viacom Inc. Star Trek™, ® and © 2003 Paramount Pictures. All
Rights Reserved. Star Trek™ and all related marks are trademarks
of Paramount Pictures.
Holland and Totally Games previously developed a line of four
award-winning Star Wars space combat simulations and three WWII
air combat simulations, including Secret Weapons of the Luftwaffe®,
TIE Fighter® and Star Wars: X-Wing Alliance®, in conjunction
with LucasArts Entertainment Company, LLC. Based in San Rafael,
California, Totally Games continues to create totally involving
games in an expanding set of genres and platforms. More
information about Totally Games and its development projects can
be found on the company's World Wide Web site that is located at http://www.totallygames.com.
in Santa Monica, California, Activision, Inc. is a leading
worldwide developer, publisher and distributor of interactive
entertainment and leisure products. Founded in 1979, Activision
posted revenues of $436 million for the fiscal year ended March
maintains operations in the US, Canada, the United Kingdom,
France, Germany, Japan, Australia, The Netherlands and Belgium.
More information about Activision and its products can be found on
the company's World Wide Web site, which is located at http://www.activision.com.
statements contained in this release that are not historical facts
are "forward-looking statements." The company cautions
readers of this press release that a number of important factors
could cause Activision's actual future results to differ
materially from those expressed in any such forward-looking
statements. These important factors, and other factors that could
affect Activision, are described in the Company's Annual Report on
Form 10-K for the fiscal year ended March 31, 1999, which was
filed with the United States Securities and Exchange Commission.
Readers of this press release are referred to such filings.