Announces: Star Wars: X-Wing Alliance
Millennium Falcon And Dramatic Battle Of Endor Await
The Bravest Starfighters In Star Wars®: X-Wing® Alliance
Return to Famed X-Wing Series Features Epic Battles, New Ships,
and Intriguing Dual Storylines
RAFAEL, Calif. September 6, 1998 In the tradition
of the award-winning Star Wars space combat classics X-Wing and
TIE Fighter®, Entertainment Company LLC announces Star Wars:
X-Wing Alliance. Expected to release first quarter 1999, X-Wing
Alliance continues the critically acclaimed series developed in
conjunction with Totally Games.
Alliance immerses players in dramatic and intense Star Wars action
and offers a significantly enhanced 3D experience. The game features
story-driven single-player gameplay, multiplayer options, and climaxes
with a first-ever opportunity to pilot the Millennium Falcon in
the assault on the second Death Star during the pivotal Battle of
highly anticipated addition of the Millennium Falcon in X-Wing Alliance
finally gives Star Wars game fans what they've long hoped for --
the chance to emulate Han Solo by flying the legendary Corellian
transport into the heat of battle," says Larry Holland, lead designer
for Totally Games. "In addition, players will enjoy the game's technical
advancements, rich gameplay, and deeply engaging story, providing
the most rewarding X-Wing game experience to date."
Alliance presents an exhilarating story-driven collection of single
and multiplayer missions spread throughout the most expansive battle
environments in the history of the X-Wing game series. The game
balances two intriguing narratives, with the primary story focusing
on the Rebel Alliance's struggle for survival after bitter defeat
by the Galactic Empire in the tumultuous Battle of Hoth. The secondary
story, which runs parallel, is a classic Star Wars tale of two rival
families caught not only in the middle of the epic military conflict,
but battling each other for control of an interstellar trading business.
As a member of one of the families, the player joins the Rebel Alliance
while supporting his family's efforts to repel their rival's hostile
actions and takeover attempts.
scale of action in X-Wing Alliance is more than doubled over previous
Star Wars flight simulations, resulting in more spectacular battles
that include twice as many craft and objects. Missions can occur
in up to four sectors of activity and battles can be waged within
the same planetary group, solar system, or locations scattered throughout
the galaxy. Players' craft are equipped with hyperdrive, allowing
for hyperspace travel to different sectors during a mission.
X-Wing Alliance players can pilot a variety of familiar and never-before-seen,
newly optimized craft, including the Millennium Falcon and Corellian
transport ships, the X-wing, A-wing, B-wing, Y-wing and Z-95. The
Millennium Falcon and other transports allow players to control
the quad laser cannon turrets that Han Solo and Luke Skywalker used
to destroy attacking TIE fighters in the film Star Wars: A New Hope.
The game's immersive playing environments also include 3D cockpits,
allowing for 360 degree views inside and out, and a 3D hangar which
serves as a base of operations.
Alliance will feature a challenging multilevel pilot proving ground
designed to help players learn the basics of flying and hone their
gunnery skills. Players are timed as they navigate through an obstacle-strewn
race course while shooting at randomly placed targets. The proving
ground is essential to pilots wishing to fly military fighters and
bombers for the Rebel Alliance, who must successfully complete two
training missions in order to qualify.
game highlights include: A customization feature for quick set up
of single and multiplayer scenarios allowing players to determine
mission parameters such as the number and types of ships and targets,
and a "Secret Weapons of the Empire" battle involving experimental
Alliance gameplay includes more than 50 single player missions and
five multiplayer missions (Internet: up to four players; LAN: up
to eight players; Modem: 2 players; Serial multi-play support: 2
Alliance will support 3D acceleration as an option as well as new
interface devices such as Force Feedback and rudder pedals.
Wars: X-Wing Alliance is developed by Totally Games in conjunction
with LucasArts Entertainment Company. Totally Games has a long-standing
relationship with LucasArts, and is responsible for the development
of the X-Wing and TIE Fighter line of products as well as Secret
Weapons of the Luftwaffe®, Their Finest Hour: The Battle of
Britain® and Battlehawks 1942®.