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August 27 - 29, 2007

Erick Wujcik addresses audience at GDC Shanghai

March 5, 2007

Lawrence Holland speaks on Serious Games panel

December 12, 2006

Sega announces Alien Syndrome re-make for the Wii and PSP game platforms

December 1, 2006

New hires in design, art and programming all part of TG's new direction

November 15, 2006

New product, new look, new web site all coming soon!

September 20, 2006

TG President to speak at Serious Games Summit

September 1, 2006

TG becomes Certified Wii Developer

July 15, 2006

TG completes initial phase in DARPA design project with Digital Mill

December 15, 2005

TG partners with Sega

August 27 - 29, 2007 — Erick Wujcik addresses audience at GDC Shanghai

Speaking on the subject of “Cultivating Design Talent in China”, TG’s Wujcik will discuss essentials of recruiting, training, and cultivating the careers of Chinese game design professionals. For more information: see http://www.gdcchina.cn/en/conference/sessions.htm.

March 5, 2007 — Lawrence Holland speaks on Serious Games panel

Addressing the subject “Erasing the Delta: Creating Games Where There is No Gap Between Play and a Specific Task”, Larry joined 3 other speakers to discuss the question: “What are the means by which we design games where the delta between what you accomplish by playing goes away, and the space between doing something in a game and accomplishing something important in the ‘real world’ is one-and-the-same?”

December 12, 2006 — Sega announces Alien Syndrome re-make for the Wii and PSP game platforms

Details of TG’ next product release, Alien Syndrome, in partnership with Sega of America, have finally been announced!

Check out the following links:

December 1, 2006 — New hires in design, art and programming all part of TG's new direction

TG has made several new key hires in design, art and programming as it bolsters its staff for its new Wii development. Several openings remain so check out the Jobs page for the latest opportunities.

November 15, 2006 — New product, new look, new web site all coming soon!

After a year of secretly working on its next game, TG and its publishing partner, Sega of America, are about to announce what this new project is. Along with this exciting news TG will also soon debut a new company logo and a totally new website.

September 20, 2006 — TG President to speak at Serious Games Summit

Company President Larry Holland will join a panel of speakers October 30 in Washington, DC to discuss applying game design and technology to the defense-intelligence space.

September 1, 2006 — TG becomes Certified Wii Developer

Excited by the potential of Nintendo’s new console platform, TG has become a Wii Certified Developer. The opportunity to innovate using the Wii’s unique controller scheme meshes well with TG’s passion to develop new directions in game design and to continue to drive forward the immersive nature of games.

July 15, 2006 — TG completes initial phase in DARPA design project with Digital Mill

Leveraging its many years designing and developing flight action games while broadening its scope to the action RPG genre, TG has partnered with Digital Mill to design an pioneering interface for a science fiction sounding, yet real future military system.

December 15, 2005 — TG partners with Sega

SAN FRANCISCO & LONDON (December 15, 2005) — SEGA™ of America, Inc., SEGA Europe Ltd, and TG (TG) —a Marin County California-based independent game developer — today announced a partnership to create game content for the PSP™ portable entertainment system (PSP) based on a vintage SEGA intellectual property. This partnership represents SEGA’s strategy to re-launch its uniquely broad catalog of beloved brands with cutting-edge contemporary game designs.

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