Star Wars: X-Wing Series

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Star Wars: X-Wing Computer Game Series

The X-Wing computer game series is a collection of Star Wars space combat games that bring alive the experience of starfighter combat, while remaining faithful to the canon of the movies.

  • Star Wars: X-Wing (1993)
  • Imperial Pursuit (expansion) (1993)
  • B-Wing (expansion) (1993)
  • X-Wing: Collector’s CD-ROM (1994)

Star Wars: X-Wing

Box Shot of X-Wing

X-Wing would prove itself to be one of the most popular space flight/combat simulators series of all time. As a pilot of the Rebel Alliance the player must complete missions such as simple dogfights with opposition starfighters, reconnaissance and inspection tasks, escort duty for freighters or capital ships, or attacks on larger opposition ships. Along with dogfighting players must manage power resources and wingmen and wield their weapons effectively.

X-Wing involves helping the Rebel Alliance with salvage, gathering intelligence, and ambushing Imperial forces. However, the second tour is driven mostly by the interception of the Death Star plans by secretly modified Imperial communication satellites, which prompts the player to help deliver the plans to Princess Leia Organa and eventually stop the Death Star at the Battle of Yavin. The third tour shows the Rebel Alliance desperate to discover the location of the Death Star while the plans are en route to the Rebel Alliance High Command (PC, 1993, Lucasfilm Games)

“Creating X-Wing allowed us to leverage the game engine we had developed in our WWII trilogy just as George Lucas leveraged WWII technology in the behavior of space craft of Star Wars. For the whole team it was an exhilarating and breakthrough time, when technology, for the first time, had reached the point where it was felt possible to recreate Star Wars action in an electronic game and do it justice.”

  • Star Wars: TIE Fighter (1994)
  • Defender of the Empire (expansion) (1994)
  • TIE Fighter: Collector’s CD-ROM (1995)
  • Star Wars: TIE Fighter

  • Box Shot of Tie Fighter

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  • Star Wars: Tie Fighter (PC)
  • TIE Fighter picks the story up just after the Battle of Hoth. The player is initially assigned to various tasks around the galaxy, including helping protect a space station under construction on the Outer Rim, quelling a war between two non-aligned planets, and hunting down pirates. However, the game soon shifts to a growing internal threat to the Empire from two rogue Admirals. One sells his services to the Rebellion, while the other attempts to overthrow the Emperor. The game has special objectives in certain missions that increase the player’s prestige with the Emperor. The game ends just before the Battle of Endor. TIE Fighter includes a number of cameo appearances, including Mon Mothma, Emperor Palpatine, then-Vice Admiral Thrawn, and Darth Vader (who in one mission fights alongside the player (PC, 1994, LucasArts Entertainment Company)

“TIE Fighter was even more rewarding to create than X-Wing, as the first product in a series always shows the way for even better ideas and gameplay in its sequels. The approach of righteously playing from “the Dark Side” was a wonderful way to add a fresh and engaging angle on the Star Wars experience. Because of this it was devilishly fun to make!”

Star Wars: X-Wing vs. TIE Fighter

Box Shot of X-Wing vs. TIE Fighter

  • X-Wing vs. TIE Fighter is uniquely different from the other games in the X-Wing series. Conceived as the much requested multiplayer version of the first two games, its single-player element is simply a set of unconnected missions, and there are no cutscenes, yet it provides some of the most intense head to head multiplayer gameplay in the Star Wars universe. (PC, 1997, LucasArts Entertainment Company)

“Creating XVT was ultimately the most challenging title in the series. The quality of Internet connections was highly variable, with many people still using dial up connections. To keep everyone playing together with all necessary game components over a very inconsistent internet made this incredibly difficult to build. We explored numerous multiplayer game play ideas in this product, in many ways it was a product way ahead of its time.”

Star Wars: X-Wing Alliance

Box Shot of X-Wing Alliance

X-Wing Alliance merges the improvements made in the X-Wing and TIE Fighter with the multiplayer elements of XvT. The result is an action packed series of missions with a more an original storyline that takes place right after The Empire Strikes Back and leads to up the Return of the Jedi. The player is Ace Azzameen, the youngest member of a family-owned transport company. The first handful of missions involve transport missions and the family’s conflict with a rival company, the Viraxo. The second part involves Ace’s career with the Rebel Alliance as a freelance pilot, occasionally flying “family” missions. The player shifts to the role of Lando Calrissian and pilots the Millennium Falcon in the game’s final missions, which recreate the Battle of Endor. (PC, 1999, LucasArts Entertainment Company)

“X-Wing Alliance was our swan song in the Star Wars universe after seven thrilling years and four major releases. Envisioned as Star Wars meets the Godfather, this final title in the X-Wing series, pulled out all the stops and took space combat action to an exciting new level. Particularly rewarding as both a developer and a game player was the game’s epic conclusion set at the Battle of Endor and the opportunity to fly into the second Death Star and blow it to smithereens!”

  • Star Wars: X-Wing TrilogyBox Shot of X-Wing Trilogy

This compilation includes the first three titles in the series. PC

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